Interactive Environments Edition 2020-2021
In the 2020-2021 edition of the Interactive Environments minor we focussed on the following question: how can interactive environments make the a city park a more lively place?
In the 2020-2021 edition of the Interactive Environments minor we focussed on the following question: how can interactive environments make the a city park a more lively place?
LINK is a seating arrangement in the Mekelpark. The interaction of the installation emphasizes the connection between people sitting together.
Harmony is an installation located near the central pathways of the Mekelpark. The installation is tracking the movements of people around it, Harmony translates this input into sounds and projections, allowing users to fully immerse in the experience.
Guido guides its visitors through transitional spaces. With its mesh of nodes hanging above the visitors’ heads, the installation creates a path for the user by opening up. While being guided through the space at a safe social distance, Guido provides its visitors a short escapist moment.
Mimic is designed to create the feeling that the creatures are alive through mechanical movement and changing lights.
The Bustle listens to the activity of the online community of students and staff of the TUDelft. It creates a sound-scape of this information and that is played back in the Mekelpark of the TU Delft campus using sound.
In the 2019-2020 edition of the Interactive Environments minor we focussed on the following question: can interactive spaces help people to manage their mood?
DAHLIA is an interactive floor designed for the crew center of KLM at Schiphol. The floor provides a meeting point where flight crews can say goodbye. DAHLIA supports this ritual by giving them a feeling of accomplishment and closure of their working day.
A corridor experience with rotating panels that create unique light reflections attempt to grab the attention to shift the focus away from the work environment to individual crew member’s home environment.
Borealis is an interactive light environment in the form of a unique pattern hanging from the ceiling. It is designed for flight crew at the airport and is triggered by the behaviour of the crew members.